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Local practice.
Optional cloud 3D.

Importing a video for local practice does not submit it for cloud 3D preparation. Your local project stays on that device. Private 3D preparation is a separate signed-in upload workflow; the public example lets you explore a prepared result without uploading anything.

Choose the workflow you need

Comparison of local practice, public example and private cloud 3D
QuestionLocal practicePublic 3D examplePrivate cloud 3D
What do I use?A video or audio file you import.An already prepared sample.A video you upload for preparation.
Do I need an account?No.No.Yes.
Is my video uploaded?Not by the local import workflow.No personal video is needed.Yes, as part of submitting a private asset.
Where is it prepared?On your device, using the browser or native processing path.Already prepared; your device loads the result.By a remote processing service after upload.
Where is the result kept?In that browser’s or app’s local storage.As public sample media.As an account-owned private asset.
Does it follow me to another device?No automatic project sync.Open the public example again.Sign in to access your private asset library.

Start locally for video and music practice

Choose local import when you want to practise with playback controls and separated music stems. Local preparation is still work for your device: the first run may download resources, and a long or high-resolution source can take more time and storage.

Keep a copy of the original video. Removing browser data, deleting a project or uninstalling the app can remove locally stored work. Signing in does not turn this local project into a cloud backup.

Use the example to explore 3D

The public example includes prepared video, separate audio stems and a 3D skeleton. It shows the viewing and practice controls before you decide to submit a personal video. It is not a guarantee of the quality or preparation time of a different source.

Understand private 3D before uploading

Private 3D preparation needs an account, a network connection and an upload. It runs separately from local practice, and preparation can involve waiting. The resulting skeleton is a reference for viewing movement; it does not certify correct technique or automatically assess your performance.

Use media you have permission to upload. Account-owned assets are accessed through the signed-in library; this is separate from the public demo and from local projects. Review the privacy policy for data handling and deletion information.

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